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AI Insights · Timothy · April 2022

Top 5 Simulator Games Performance in Portugal Q1 2022

Discover how the top 5 simulator games performed on a unified platform in Portugal during Q1 2022, with insights on downloads, revenue, and active users.

Top 5 Simulator Games Performance in Portugal Q1 2022

During the first quarter of 2022, the top 5 simulator games in Portugal showcased varying trends in weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a deeper look into the performance of these games.

Airport Security: Fly Safe from Kwalee Ltd experienced a significant increase in weekly downloads starting from around 11K in early February and peaking at approximately 23.8K in mid-February. The game maintained a steady download rate around the 17K mark through March. Weekly revenue saw a modest rise, peaking at $48 in mid-February, while weekly active users increased from 9.9K to 28.3K by late February before stabilizing around 21K by end of March.

Move House 3D by Voodoo had a strong start in early January with downloads spiking to 13.4K, but experienced a sharp decline to just 224 by the end of March. Despite the drop in downloads, the app's revenue remained minimal, peaking at $5 in mid-March. Active users mirrored the download trend, starting at 12.9K in mid-January and declining to about 1.6K by the end of the quarter.

Hair Dye! from Crazy Labs saw relatively stable weekly downloads, ranging between 2K to 3K throughout the quarter. The game did not generate any revenue during this period. Active users fluctuated, starting at 21.1K in late December and dropping to 8.3K by the end of March.

Sculpt People, another title from Crazy Labs, maintained a consistent download rate between 1.5K and 6.9K throughout the quarter. Although the game did not generate revenue, active users showed a similar trend to downloads, starting at 12.9K in late December and ending at 4.9K by the end of March.

Foot Clinic - ASMR Feet Care, also from Crazy Labs, had weekly downloads that ranged from 1.4K to 5.3K. The game did not generate any revenue during this period. However, active users showed some fluctuation, peaking at 7.1K by the end of March from an initial count of 6.4K in late December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022